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Hotel California - A creepy Old West Haunted House.Bomb Factory - An area where all the enemies are Action Bombs that frequently explode when shot, sending out shrapnel.
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Omega Complex - A power plant on the verge of a meltdown, full of monsters and pulsing with energy.Gridville - A grid level full of monsters, with zip-tubes and teleporter discs carrying the player between areas.Major Hazard - A science fiction obstacle course, full of bouncing fireballs.Underworld Arena - A large Gladiator Games arena full of enemies.King's Crown - Good King Quark's crown has been stolen by the ruthless warlock DiffEq only the bravest can fight their way through the Warlock's stronghold to return it.Both the Sorceress and the King offer rewards for his return, but they are not the only options available. Castle Greymoon - Kelveeshan, the source of Good King Quark's power, has been kidnapped by the evil Sorceress, and escaped.
Guardian - A guardian sphinx to the east of the pyramid, it hides the scepter required to unlock the heart of the pyramid. Cheops' Curse - The pyramid of Cheops, which holds one of the Great Artifacts. Sentinel - A guardian sphinx to the west of the pyramid, it hides the Ankh required to unlock the heart of the pyramid. Welkin Island - The Maze set In Space, with dangerous star fields and black holes that can teleport you around the map. Notably, Excalibur only has four levels: 1A, 2B, 3C, and 4D. Board the legendary Fleet starship Excalibur, adrift over the planet Voracious-12 after the crew is captured by Klingons, and see if you can save the ship and her crew. Excalibur - a Star Trek pastiche, one of the most complicated adventures in the game. Darkside Dare - The Maze with invisible walls that only appear after you try to go through them. The 16 timegates are loosely grouped into six areas, with all but one area having three gates in it. While many worlds are just about blasting enemies, several provide adventure-type puzzles, some even having basic verb-noun text adventures. The player's goal is to collect the six Great Artifacts, available in phase four of some worlds, usually in 4D. Sub-levels are typically the same basic level, but mirrored across one or both axes. Each world has up to 16 levels associated with it, each with 4 major phases (numbered 1 through 4) with up to four sub-levels per phase (A through D). The player begins in The Timegates, a Hub World with 16 gates to different worlds. (Note: this page mostly describes the Atari ST version, unless noted otherwise.) Atari ST, which was by far the most popular release of the game this version was then ported to the Amiga, and (with some changes due to graphics limitations) to the IBM Personal Computer and Tandy 1000.